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Composing Complex Artwork

A single fill on a single layer makes a good demo. A dozen fills, shaped by masks, bent through meshes, and stacked inside groups: that makes art.

Part 4 is where Vexy Lines stops being a filter and starts being a compositing engine. Everything you learned in Parts 1–3 about fills, parameters, and tools now becomes raw material for layered compositions: hand-engraved illustration, multi-plate screen prints, and dimensional packaging mockups. This overview maps the territory so you can find your way through the chapters that follow.


The Four Powers

Complex artwork in Vexy Lines rests on four capabilities:

Capability What It Controls Key Shortcuts / Tools
Masks Where a fill appears Brush (B), Rectangle (I), Ellipse (O), Freeform (S)
Meshes How a fill bends in 3D Mesh button → 6 templates
Groups How layers are organised and sourced Cmd+G to group
Layer Order What sits on top of what Drag in the Layers Panel

Masks are the most frequently used. If fills are paint, masks are stencils: they define the shape of each fill region without altering the fill itself. You can repaint a mask without touching a single fill parameter.

Meshes are the most dramatic. They take a flat vector pattern and warp it onto a curved surface: a bottle label, a waving flag, a spiralling ribbon. Combined with Hidden Strokes Removal, the result reads as three-dimensional.

Groups are the most structural. They let you assign different source images to different parts of a document, nest sub-compositions inside each other, and keep a fifty-layer project manageable.

Layer order is the simplest and the most consequential. Vexy Lines renders bottom-to-top, so the fill at the bottom of the Layers Panel draws first and can be obscured by everything above it. A Trace outline on the very top layer creates crisp borders around every fill beneath it.


Quick-Reference: Mask Tools

Tool Shortcut What It Creates Modifier Keys
Brush B Painted soft or hard-edged masks Alt+drag = erase, Ctrl+drag = resize brush
Rectangle I Rectangular mask regions Shift = constrain to square
Ellipse O Elliptical mask regions Shift = constrain to circle
Freeform S Irregular polygonal masks Click to place nodes, close to finish
Editor V Refine existing mask paths Alt+click = add node, Delete = remove node
Knife K Cut mask paths Click start + click end on a path

Compound masks: Shift+click to add a new shape to an existing mask. Alt+click to subtract. These combine to create complex regions without manual path editing.

Auto-detection: With any mask tool active, click a distinct shape in your photo, and Vexy Lines attempts to isolate it automatically. Adjust tolerance if the selection grabs too much or too little, then refine with the Editor.


Quick-Reference: Mesh Templates

Template Shape Typical Use
Rectangle Four-corner perspective grid Flat-to-angled surface: book covers, signs, screens
Donut Circular ring Labels wrapped around cylinders, coins, medallions
Rising Wave curving upward Flags, banners, rising ribbons
Falling Wave curving downward Drooping fabric, descending scrolls
Ribbon Spiralling band Twisting ribbons, Möbius-strip effects
(Custom) User-edited from any template Anything else: edit points and edges freely

Hidden Strokes Removal makes mesh folds physically convincing: strokes on the "back" of a folded surface disappear behind the "front." Four precision modes trade accuracy for render speed.


Quick-Reference: Group Powers

Feature How to Access What It Does
Create group Select layers → Cmd+G Wraps selected layers in a folder
Per-group source image Drag image onto group header Group's fills read from this image, not the document root
Inheritance (Automatic) Groups without a source image inherit from their parent group, up to the document root
Import .lines as group File > Import or drag .lines file Entire document becomes a sub-group in the current document
Overlay mode Toggle in group properties Masks in this group cut through all layers outside it
Lock Click lock icon Prevents edits to all layers inside
Visibility Click eye icon Hides all layers inside, cascading to sub-groups

The Composition Mindset

Building a complex piece in Vexy Lines is less like drawing and more like assembling a sandwich. You decide what goes on each layer, shape it with a mask, and stack it in the right order. The ingredients:

  1. Plan your layers. Sketch on paper or mentally divide your image into regions: background, midground, foreground, outlines. Each region gets its own fill (or fills) and mask.

  2. Work bottom-to-top. Start with the widest, least detailed fill at the bottom of the stack. Add detail layers above. Put outlines (Trace) on top.

  3. One fill per visual idea. Don't try to make a single Linear fill do everything. Use two or three Linear fills at different angles and intervals for crosshatching. Use a separate Halftone for dot patterns. Each fill is cheap, so add freely.

  4. Mask aggressively. The more precisely you mask each fill, the more control you retain when tweaking parameters later. A fill that covers the entire canvas is hard to adjust without affecting everything.

  5. Group by source. If your composition uses multiple source images (a face, a texture, a background photo), wrap each image's fills in a group and assign the source to the group. The fills inside will read from their group's image automatically.


What's in Part 4

Article What You'll Learn
Painting Masks with the Brush Freehand mask painting in detail: brush size, hardness, opacity, erase, and gradual reveals
Rectangle, Ellipse, and Freeform Masks Geometric and polygonal masks, compound operations, and auto-detection
Editing Mask Paths Node editing, the Knife tool on masks, smoothing edges, and converting corners to curves
Mesh Warping: Bending Fills in 3D All six templates, editing mesh points, practical warping projects
Hidden Strokes Removal 3D occlusion simulation, the four precision modes, and when to use them
Groups: Source Images and Inheritance Per-group sources, inheritance chains, importing sub-documents, overlay mode
Layer Order and Stacking Strategy Bottom-to-top rendering, strategic stacking blueprints, overlap interactions
Composition Recipes Five complete blueprints: portrait engraving, landscape, pop art, technical drawing, mixed media
Cloning for Coordinated Systems Clone trees, RGB separation, inherited vs. overrideable properties

Start with Painting Masks with the Brush if you want hands-on technique, or jump to Composition Recipes if you learn best from finished examples.

Next: Painting Masks with the Brush